Starting up this blog
Rush to AdventurePosted by Magnus Esko 10 Nov, 2013 13:31So, a developer diary. I thought it was time to start filling this website with some content for those interested in my game Rush to Adventure. I'm using One.com's built in blog system. We'll see how this works out. A screenshot page is also planned. I don't have a lot of time to allocate to each part of this project at the moment, so progress is slow.
I released the pre-alpha to the world a few weeks back. Feedback have so far been mostly very positive. Keywords have been: Solid, polished and fun. Which is what I have been targeting. Most of the requests for improvements I will implement or at least experiment with. I think half the comments have mentioned the look of the levels in one way or another. I have been thinking about improving the backgrounds for a long time, and started on artwork for some clouds today. This is not something I am used to do so way out of my comfort zone at the moment. I will also be experimenting with some level animations.
I am also working on a new editor that is about half done. My current editor is very basic and I want something more powerful before I start tweaking gameplay. The new editor will allow me to make and edit levels much faster. I believe a good editor will ultimately lead to better levels, and save be a lot of work later in the development. But it is really boring and I have to touch some very old code.
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